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AI Insights · Timothy · July 2023

Top Down Games on iOS in Tunisia: Q2 2023 Performance

Explore the performance of the top 5 top-down games on iOS in Tunisia during Q2 2023, including trends in downloads, revenue, and active users.

Top Down Games on iOS in Tunisia: Q2 2023 Performance

During the second quarter of 2023, the top 5 top-down games on iOS in Tunisia showcased varied performance trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of each app's metrics.

Ludo King saw a gradual decline in weekly downloads, starting at 1.6K in late March and dipping to around 1K by early June, before a slight uptick to 1.4K by the end of June. Active users followed a similar pattern, peaking at 8.2K in early April, dropping to 5.4K by late May, and rising again to 8.2K by the end of June. Revenue remained negligible throughout the quarter, except for a brief spike to $5 at the end of May.

Parking Jam 3D experienced a notable fluctuation in weekly downloads, starting at 726 in late March, dropping to as low as 172 in late May, and surging to 4.5K in early June, before stabilizing around 1K by the end of June. Active users mirrored this trend, starting at 1.3K in late March, falling to 548 in late May, and spiking to 6.2K by mid-June. Revenue data remained consistently at zero.

8 Ball Pool™ showed relatively stable weekly downloads, hovering around 1K throughout the quarter, with a slight increase to 883 by the end of June. Active users displayed a steady upward trend, starting at 21.1K in late March and reaching 26.6K by the end of June. Weekly revenue varied, with peaks at $230 in late March and lower values around $30 to $87 for the rest of the quarter.

Bridge Race maintained a steady download rate, beginning at 823 in late March and increasing to 1K by the end of June. Active users also showed a consistent rise, starting at 2.6K in late March and reaching 3.3K by the end of June. Revenue data remained at zero throughout the quarter.

Block Blast! experienced a decline in weekly downloads, beginning at 1.1K in late March and dropping to 243 by the end of June. Active users followed a similar trend, starting at 1.8K in late March, peaking at 2.5K in late May, and decreasing to 1.7K by the end of June. Revenue data remained at zero throughout the quarter.

For more detailed insights and analytics on the performance of these top-down games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023